Games
I've designed escape rooms and I'm currently developing an RPG expansion deck for Monopoly. Whether devising a system through which a story is told or telling a story through a system that tells no tales, I'm a bit of a freak for story mechanics.
Theatrical Escape Rooms
I’ve designed escape room experiences for theaters and classrooms, combining narrative design, puzzles, and performance to create story-driven gameplay.
Click here to read about Escape Otherworld on Broadway.com“A clever fusion of theater and interactive puzzle design.”
-BroadwayWorld